| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Grey Area
Caldari
|
Posted - 2006.09.01 04:41:00 -
[1]
Originally by: SamtheDog Hmm....so you remove nearly 99% of combat found this way while travelling.
I dispute this obviously made up statistic. Anyone travelling regularly in dangerous space will obtain bookmarks. Whole region sets sell for about 20 million, which even the weakest noob can make in a month. So who is dying to all these gate camps? THe only conclusion is...noobs and morons. THe noobs should be given a bit more freedom anyway (and will likely end up dead as they continue to push their luck). The morons will continue to die anyway, through not fitting WCS and various other mistakes.
So...
/signed
(but Rells, I haveta say, it ain't the most original idea...been at least four threads on this topic in various forums) --- Monty Pythons spoof of the EVE Forums; Palin: "Is this the right room for an argument?" Cleese: "I've told you once." |

Grey Area
Caldari
|
Posted - 2006.09.01 04:44:00 -
[2]
Originally by: Nanobotter Mk2 You used to be able to WARP 2.5km to a gate anyways which is why this is REALLY stupid.
I've been playing since May 18th 2003...it has always been 15km for me. EIther you played in Beta, or you are mistaken. --- Monty Pythons spoof of the EVE Forums; Palin: "Is this the right room for an argument?" Cleese: "I've told you once." |

Grey Area
Caldari
|
Posted - 2006.09.04 15:15:00 -
[3]
Originally by: dobeyxxl Their should be skill books for jumping. The higher the skill the closer to the the gate you could jump. Auto pilot should still be set at 15 km though.
There is NO point in putting in a skill that EVERYONE will train to level 5. --- Monty Pythons spoof of the EVE Forums; Palin: "Is this the right room for an argument?" Cleese: "I've told you once." |

Grey Area
Caldari
|
Posted - 2006.09.04 16:00:00 -
[4]
Originally by: GrendalX But you still aint getting AWAY from that gate camp - even if you manage to get through it from the other direction. :)
QFT. Don't be telling me I can't comment on gatecamping techniques because I'm not a gatecamper. I comment from the OTHER perspective...VICTIM! ALL the effective gate camps are on the "jump in" side of the gate. I've been got by quite a few. Those who can't figure out that PVP will continue quite happily with a "warp to 0km" option should consider that it continues quite hapily today where a large portion of the population already has the boomarks. The only people without them are REAL noobs...less than a month old I would say. And if you get off on killing them, well, giving them the free "warp to 0km" option is going to be like Christmas in the candy store...for YOU, not for them. They'll wander into 0.0 with no preparation and not even the time spent having to save up to buy their first bookmarks.
But, they'll LEARN. And that's what EVE is all about. --- Monty Pythons spoof of the EVE Forums; Palin: "Is this the right room for an argument?" Cleese: "I've told you once." |
| |
|